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Programming Game AI by Example: .
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Programming Game AI by Example provides a comprehensive and practical introduction to the “bread and butter” AI techniques used by the game development industry.
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What Stands Out
Product Details
- Comprehensive and practical introduction to AI techniques used in game development
- Covers designing, programming, and implementing intelligent agents for action games
- Focused on using C++ programming language
- Techniques covered include state- and goal-based behavior, inter-agent communication, steering behaviors, and more
- Covers topics like graph theory, search, path planning, scripting, perceptual modeling, and fuzzy logic
- Ideal resource for game developers looking to enhance their AI programming skills
| Publisher | Jones & Bartlett Learning |
| Publication date | October 14, 2004 |
| Edition | 1st |
| Language | English |
| Print length | 495 pages |
| ISBN-10 | 1556220782 |
| ISBN-13 | 978-1556220784 |
| Item Weight | 1.5 pounds (680 grams) |
| Dimensions | 6.5 x 1 x 9 inches (16.5 x 2.5 x 22.9 cm) |
| Part of series | Wordware Game Developer's Library |
Who Should Buy?
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Aspiring Game Developers
Individuals looking to enhance their skills in game development through practical examples of AI implementation and techniques.
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Students of Computer Science
Students wanting a hands-on approach to understanding AI concepts using real-life gaming scenarios and code examples.
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Hobbyist Programmers
Amateur programmers interested in building games and learning about AI functionalities that improve player experiences.
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Complete Beginners
Newcomers to programming may find the technical jargon and concepts challenging without prior coding knowledge.
Product Description
Product Buying Guide
You have the passion for game development and want to delve into the world of artificial intelligence (AI) for games. Look no further than the Programming Game AI by Example 1st Edition. This comprehensive guide provides a practical introduction to the fundamental AI techniques used in the game development industry, focusing on designing and implementing intelligent agents for action games using the C++ programming language. Let's explore the key specifications, features, scenarios, and analyses to help you make an informed decision.
Product Specifications
- Programming Game AI by Example 1st Edition
- 1st Edition
- English
- C++
Key Features
- Comprehensive coverage of fundamental AI techniques for game development
- Focus on designing, programming, and implementing intelligent agents for action games
- In-depth exploration of C++ programming language for AI implementation
Usage Scenarios
- Learning and applying state- and goal-based behavior for intelligent agents in action games
- Implementing inter-agent communication and steering behaviors for individual and group AI
- Exploring graph theory, search, path planning, triggers, scripting, and fuzzy logic for AI development in games
Usage Scenarios
- Artificial Intelligence for Games by Ian Millington
- Behavioral Mathematics for Game AI by Dave Mark
Some User Review
- This book was instrumental in helping me grasp the essential AI techniques for game development. The practical examples and clear explanations make it an invaluable resource.
- I found the focus on C++ particularly beneficial, as it enabled me to directly apply the concepts to my game projects.
Competitors
- based on market research and availability
- considering the comprehensive coverage and practical approach provided
Buying Considerations
- Intermediate to advanced programming skills recommended
- Game developers and AI enthusiasts looking to enhance their understanding and implementation of AI in games
Conclusion
Dive into the world of game AI with Programming Game AI by Example 1st Edition. With its comprehensive coverage of fundamental AI techniques, focus on C++ implementation, and practical approach, it's a valuable resource for game developers and AI enthusiasts seeking to elevate their game development skills.
View LessYou have the passion for game development and want to delve into the world of artificial intelligence (AI) for games. Look no further than the Programming Game AI by Example 1st Edition. This comprehensive guide provides a practical introduction to the fundamental AI techniques used in the game development industry, focusing on designing and implementing intelligent agents for action games using the C++ programming language. Let's explore the key specifications, features, scenarios, and analyses to help you make an informed decision. Continue Reading
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Intelligence & Semantics Editorial Review
This book has received highly positive review ratings from customers who have purchased it. Many individuals have found it to be a great resource in their education, and some have even gone on to find job opportunities related to AI development after using the book. The author of the book appears to be helpful and accommodating, allowing a student to use code implemented based on the book's content for a final project with permission. The book is well-written, clear, and infused with humor. Readers have praised the book for offering a vast amount of detailed information about game AI, with valuable code examples included. Overall, the Programming Game AI by Example book seems to be an ideal resource for individuals seeking to learn about game AI development or advance their knowledge in this field. The abundance of information and code examples included in this book make it a valuable resource.
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Pros
- Offers vast amount of detailed information about game AI
- Valuable code examples included
- Clear, well-written, infused with humor
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Features & Benefits
- Comprehensive and practical introduction to AI techniques for game development
- Learn designing, programming, and implementing intelligent agents
- Covers state- and goal-based behavior, inter-agent communication, steering behaviors, and more
- Includes techniques like graph theory, search, path planning, scripting, and fuzzy logic
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